Recently, Battlefield Studios launched a fresh playlist titled Casual Breakthrough. To put it simply, this mode resembles the regular Breakthrough format but includes several notable changes:
In short, this mode delivers on its name: it's a laid-back take of Breakthrough. On the surface, one could assume there's nothing wrong, since it gives more options for gamers seeking alternative ways to have fun with the title. However, if video games has shown one thing, it's that not everyone will be happy. Which is to say, many BF6 players are mad.
"Gamers prefer human opponents. Don't repeat the mistakes of your competitors," reads one reply to the mode reveal. "Truly disappointing concept," comments another. Meanwhile, on the Battlefield subreddit, a player remarks, "It's unclear where we are going with this title," and another details everything they consider to be problematic in the game: "Fix bugs, fix drone glitch, correct rocket mechanics, fix [the] bloom after sprinting bug, fix awful hit registration. We do not require this AI-heavy playlist."
However, for every complaint, there are players sharing how much they're liking the recent addition. "It's enjoyable to practice, real players keep it from being a complete grind but it's very relaxed," reads one Reddit comment. "This subreddit doesn't understand that there are players who have lives and can't play this title all the time. Let them find a middle ground," states another. One reply via social media clarifies that as they're "a parent gamer with limited time, this is perfect for me," while someone else applauds the mode for "not being overcompetitive."
All that said, players have constructive reasons to criticize Casual Breakthrough. Some users have highlighted that it could increase wait times even longer for different playlists because of the large amount of playlists currently available. On a similar note, certain regions often face mostly bots in the existing playlists. It also seems somewhat counterintuitive that the mode won't start without a minimum number of real players, despite it focuses mostly on combat against bots.
Finally, one of the biggest complaints is that a previous feature was meant to provide complete rewards, even against bots, but that got canned when they tried to remove bot farms from the system. So Casual Breakthrough feels like the player base meeting them in the middle, according to forum feedback. A different user describes this mode as the developers "dropping the ball so hard, I had so much fun in the initial release, why did they feel the need to adjust it?"
If Battlefield Studios has demonstrated something so far with the latest installment, it is that they're paying attention and acting on player input. Assignments being too difficult got fixed very quickly, as did the required Redsec challenges. Chances are that, should analytics shows this recent mode is underperforming to their expectations, they won't be shy to change it again.
Lena is a tech journalist with over a decade of experience covering consumer electronics and emerging technologies.